Little Racers STREET PC Demo

We’ve put together a working PC Demo for Little Racers STREET, so you can check the game.

 Try it out!

Remember to vote the game on Steam Greenlight if you like it!

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WaaghMan August 31st, 2012 News 1 Comment

Help us get Little Racers STREET on Steam!

Greenlight, the new platform that Valve has put together to help indie developers publish their games on Steam, has opened to the public today.

We’ve just submitted our best rated game, Little Racers STREET. We’d really love if you could help us by voting the game (as well as other great games on the Greenlight platform!).

You can do so on the game submission details: http://steamcommunity.com/sharedfiles/filedetails/?id=92919295

We have lots of ideas for a Little Racers STREET Pc version, and getting the game into Steam is definitely the best way to help our studio making bigger, better games.

We have plans for submitting some of our better games for the platform as well, but our main priority right now is LRS.

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WaaghMan August 30th, 2012 News Comments Off on Help us get Little Racers STREET on Steam!

AvatAAAH!!! released and available for download NOW!

Test your precision and land on the target, or face certain death! Be careful with the variable gravity and wind and properly time your jumps! Swing through 30 levels of increasing difficulty, and climb up the global rankings! Experience thrilling multiplayer matches, both local and online!
Download AvatAAAH!!! by searching for it on the Bing bar from your Xbox, or by using this link: http://marketplace.xbox.com/en-US/Product/AvatAAAH/66acd000-77fe-1000-9115-d80258550bb5

 

 

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WaaghMan August 18th, 2012 News 2 Comments

1st Sushi Castle Unlocked DLC published and available!

Sushi Castle reached the 1st milestone for additional content some time ago, so we’ve kept our promise and included the new content in this update (for free).

This update features the following changes:

  • 1st Free DLC unlocked!
    • Added 50 new room layouts (Total of 200 layouts now).
    • Added a new special room: The Disco room.
  • New feature: Item list with the items you’ve discovered so far and their effect (items discovered prior to this update won’t appear, sorry!).
  • Hopefully fixed rare crash bug with laser beams.

Download the game from here: http://marketplace.xbox.com/games/media/66acd000-77fe-1000-9115-d80258550b72

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WaaghMan August 18th, 2012 News 1 Comment

Avatar Farm 1.7 update released!

This update addresses the issue introduced in the 1.6 update, that caused save game corruption when deleting buildings or tools.

You should be notified the next time you start the game.

Please, read this if you suffered the savegame corruption issue

This update should be able to recover your corrupted save game. To avoid losing your planted crops after some days without playing the game, there’s a little trick:

* Before resuming your game, go to settings and set simulation speed to 0.

* Resume your game. Time won’t advance since last time you saved your game (before the corruption), so no crops should be dead.

* Exit the game and set simulation speed back to 100 (or the value you feel most comfortable with).

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WaaghMan August 9th, 2012 News Comments Off on Avatar Farm 1.7 update released!

Sushi Castle 1.1 update available now

The first update for Sushi Castle has been approved and should be available for download now. It features the following changes:

  • Fixed sushi message appearing after using a scroll for the first time
  • Reduced player hitbox size in 10%
  • Increased player speed by 5%
  • Fixed aspect ratio of the splash screen in 4:3 displays.
  • Fixed music volume “vibrating” when the game is paused.
  • Reduced health of some enemies
  • Increased damage of the Kamikaze skill by 60%.
  • Mitigated the effect of the poisoned sushi: It just leaves your health at a maximum of 3
  • Stat changes remain highlighted for more time.

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WaaghMan July 31st, 2012 News 7 Comments

Warning: Save game corruption issue with latest version of Avatar Farm

We’ve been reported an issue that might happen when you sell a building, decoration or tool with a size greater than 1 cell: Wrong cells are sold, and the data remains corrupted after that.

We’re working right now to pinpoint and fix the issue, but the patch might take some time until it’s approved. Meanwhile, all we can tell you is to avoid selling any building.

We guarantee that we will be able to recover the corrupted data, so just be patient and don’t delete your data.

Our apologies.

 

UPDATE: The issue has been fixed, we’ll submit the update this Thursday (we aren’t allowed to do it before that date). It can take a while until it’s approved, so please be patient.

UPDATE 2: The update has been submitted for approval.

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WaaghMan July 31st, 2012 News 2 Comments

Avatar Farm 1.6 submitted for approval

We have submitted Avatar Farm 1.6 for approval. It features the following changes:

  • Menu music plays correctly when starting the game.
  • Added Invert Y axis option in game settings.
  • Increased high score charts window size, and reduced text size, now it can be read properly.
  • Added a semitransparent preview when placing buildings, decorations and tools.
  • Buildings, decoration and tools can now be rotated when placed. The rotation depends on the direction your avatar is facing.
It should be available for download by this weekend or next week.

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WaaghMan July 16th, 2012 News Comments Off on Avatar Farm 1.6 submitted for approval

Sushi Castle released!

Milkstone Studios proudly presents Sushi Castle, the biggest game they’ve ever made! After months of hard work, they have come up with an arcade dungeon crawler like no other (on the Xbox 360)!

Sushi Castle features dual stick shooting on randomly generated dungeons! With more than 25 unique enemies, 12 bosses and tons of equipment, you’ll need at least 5 playthroughs to witness all the content this game has to offer!

Focusing on simple, fluid gameplay and neat visuals, Sushi Castle will get you hooked to your gamepad until you complete your quest – or die trying! Learn new techniques and strategies as you play, to overcome all the challenges this game has to offer!

Sushi Castle is available now on Xbox Indies for just 80MP (That’s $1). But there’s more! We know you will love this game as much as we do, so we’ve committed to improve the game with even more content when some sales target are met.

So don’t hesitate and join the Ninja bloodfest extravaganza!

Download Sushi Castle by searching for it on the Bing bar from your Xbox, or by using this link: http://marketplace.xbox.com/games/media/66acd000-77fe-1000-9115-d80258550b72

Check the trailer and witness all you can get for just 1 dollar:

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WaaghMan July 12th, 2012 News 14 Comments

Oferta de trabajo en Milkstone Studios: Modelador/Grafista

Milkstone Studios es una joven empresa asturiana de desarrollo de juegos independientes. Con más de 15 juegos publicados para la Xbox en los últimos 3 años, nos enfocamos en desarrollos de juegos sencillos y cortos, asegurando un nivel de calidad y cohesión para destacar en la plataforma Xbox Indie Games.

Buscamos a un modelador/modeladora/grafisto/grafista para encargarse del componente gráfico de nuestros juegos. Se encargará de todos los aspectos relacionados con el arte visual del juego: Personajes, fondos, menús…

En principio necesitamos a alguien capacitado para trabajar tanto en 2D como 3D, aunque si destacas en uno de los dos campos puedes intentarlo también. Si crees que puedes mejorar visualmente nuestros juegos, te invitamos a enviar tu CV.

Indispensable:

  • Pasión por los videojuegos, tanto a nivel de creador como de jugador. Si no sabes quién es Megaman o qué es un Quick Time Event, abstente.
  • Conocimientos de Modelado 3D (Lowpoly) y/o Grafismo 2D (Vectorial o Raster).
  • Desplazamiento a nuestra oficina en Oviedo

Se valorará:

  • Calidad del portfolio.
  • Experiencia con Animación 2D / 3D.
  • Experiencia en Texturizado 3D.
  • Nociones de diseño 2D (Menús, Logos, Box art …)
  • Conocimientos de Inglés (Sobre todo Lectura/Escritura)

Ofrecemos:

  • Contrato indefinido tras periodo de prueba.
  • Salario bruto: 15.000€ , con bonificaciones según éxito de los juegos.
  • Libertad de horarios.
  • Peso en la toma de decisiones de la empresa y sus proyectos.
  • Ambiente de trabajo relajado: Sin clientes, sin fechas de entrega fijas.

Interesados enviar CV y portfolio a jobs@milkstonestudios.com

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WaaghMan July 9th, 2012 News Comments Off on Oferta de trabajo en Milkstone Studios: Modelador/Grafista