Lots of people are having fun right now while playing MotorHEAT. We’d like to give you some tips to help you get higher scores and reach higher levels:
Don’t crash: Obvious but you can end up forgiving about safety and trying to get Expert scores all the time. Although the reward is good, losing 10 seconds is way worse. This leads us to the next tip:
Ideally, you should be all the time with boost enabled (and not crashing). To achieve this, you’ll have to risk and pass nearby cars, to fill your boost bar. Expert passes fill a lot more your boost bar than Good ones.
You should avoid risking while your boost bar is full enough.
Control your boost: If you feel like you can’t react fast enough when using boost, remember that you can control the boost level with the right trigger: If you press it only at 50%, you’ll get half the bonus and it will last twice.
Always look forward: Be prepared to react to what is coming, and not to what you have already passed.
Take special care with white cars: White cars can change lanes at any time, and you won’t know which lane they will change to until they start to move. Trying to do an Expert pass to a white car is usually a bad idea.
Try to get all the bonus. These can usually be seen from a far distance, specially for the brighter colors. Also remember that bonus boxes are always rotating (The red box, invincibility).
Get the maximum potential of the bonus you get: Multiplier, Invincibility and Boost bonuses depend on you to get the maximum benefit:
When getting extra multiplier you should be more careful to ensure you don’t crash and lose the multiplier.
When getting invincibility, you should AIM for the crash, since it gives you an Expert score and fills up your boost bar. Take care when the powerup is ending.
When getting boost, avoid cars for some time and just do a quick sprint.
You get additional points every time you reach a new level, based on the remaining time, so the better you do at first levels, the more time you’ll have left and the more points you’ll get.
On night and fog levels, be specially careful, you’ll have less time to react, so don’t risk that much.
MotorHEAT gets a head start into Xbox LIVE Indie Games
You’ve got the ultimate racing car, and an unlimited road to drive on. What else do we need to say? It’s all about driving. Lightning fast. No brakes, no limits.
OVIEDO, SPAIN, Feb 26, 2010 – The latest and bestest product developed by Milkstone Studios is about to be released in Xbox Live Indie Games.
Tired of the same realistic racing games over and over, Milkstone has used all its resources at their disposal (two, actually) to build what could be described as the ultimate “drive-fast-while-dodging-cars” game, also known as MotorHEAT.
Taking inspiration from old school classics you probably haven’t heard of (OutRun, Enduro or Road Fighter), they have empowered the original idea with graphics and sound that will blow your mind and sensational sense of speed, perfect for today’s gamer. Fire up the power-ups and avoid the traffic cars while you get amazed with day/night transitions and the boost effect. And don’t worry if you crash, you’ll see some flashy graphics there too.
Furthermore, to ensure your friends stop talking to you, you can remind them how awesome you are from within the game, and also check your score globally, while you’re playing, with the best drivers around the globe. Will you be able to reach nº1? For how long?
In addition, MotorHEAT keeps that atention to detail and sheer quality that Milkstone Studios is known for. Have we already said that you can even paint your car like you want to make it fit your style? Let’s checkout some trusty reviews:
“MotorHEAT cars are more realistic than the one in my garage” – Alejandro González
“I wish real-life highways also had powerups” – Miguel Herrero
MotorHEAT is (probably) available NOW at the Xbox LIVE Indie Marketplace at a retail price of 240 MS Points.
Our current project, finally named “Motor Heat”, is almost finished. We’ve uploaded a new video which shows the gameplay and some extra graphics details. Available soon on the Indie Games Channel!
You can post any comments on the Youtube page or here, we’ll appreciate any suggestion.
An update for Wool has been made available. The two main features of this update:
P2P High scores (They will be only available if you have a Gold profile and the full version of Wool).
Now you don’t have to go back to the stage select screen after completing a level
Due to the P2P high scores feature, your previous high scores will be deleted (but not your progress).
Thanks to the P2P High scores, we can now hold a contest and give prizes. We’ll do it soon, meanwhile you can start training and pushing your scores, as they will be valid once the contest begins.
Remember that P2P scores can only be updated if you play the game at the same time that other people, so don’t worry if you can’t see other people scores yet, we’ll setup a server once the contest begins.
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