Little Racers STREET 1.2 submitted for approval

Little Racers STREET 1.2 update has been submitted for approval. It features the following changes:
  • New feature: Time trial. Now you can practice an event and go for a lap record anytime you like.
  • Fixed “Show Gamercard” not working on the multiplayer lobby
  • Fixed some multiplayer crashes.
  • Player count HUD is properly updated when a player leaves
  • Selecting players in lobby works properly after joining a game in progress.
  • Now you can’t go back while finding games until the process is finished (could cause some stability issues). A message is shown in this case.
  • Added a time limit of 10 seconds for each race results screen when in multiplayer.
  • Now games can be hosted/joined even for performance classes you don’t own yet: A stock car can be selected in this case.
  • Added 12 new tracks (approx. 45 new events), some of them with crosses for increased fun :).
  • New feature: Multiplayer games will be filled with AI cars if there aren’t enough players (Quick race has a default value of 6). With this, races will start even with just 1 player (he can race against AIs while he waits for people to join).
  • Custom multiplayer games (the ones created via the “Host game” menu) now require the host to press Start before the first race (this way, he can wait for friends to join before starting).

The update should be approved and available for download someday next week.

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WaaghMan February 16th, 2012 News 14 Comments

Little Racers STREET 1.1 now available!

The Little Racers STREET 1.1 update is now available for download. You should receive a notification the next time you start the game.

It features the following changes:

  • New feature: Online multiplayer (over Xbox LIVE and System Link)
    • Play over internet with your career mode cars.
    • Earn money on these races.
    • Includes quick join, party invites, host migration, etc. All to ensure the game keeps going on, no matter what happens!
  • New section: Lap Records (shared online)
  • Your car is highlighted in crowded situations (this can be disabled in settings).
  • Reduced difficulty for Medium level.
  • Increased number of AI players in Career mode to 300 (only applies if you delete the career mode).
  • Reduced car braking power.
  • Changed the way reverse works now (you don’t have to release and press the brake to use reverse).
  • Improved race selection screen: Added an event title and times you raced / won the event. Also it should be properly shown on SD TVs.
  • Fixed minor issue that caused to incorrectly show your place in the mountain part.

See you in the online races!

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WaaghMan February 9th, 2012 News 9 Comments

Firing Range 1.2 available now!

The latest update for Firing Range, 1.2, is available now on the Xbox marketplace. It features the following changes and additions:

  • An info message is shown if you aren’t hitting bullseyes on the first round.
  • The combo multiplier doesn’t drop to 0 when you miss a bullseye, it just is reduced a bit.
  • Increased a bit overall brightness.
  • Added indicators when a target is outside your field of view.
  • New shop category: Special Effects, with some special visualization modes such as night vision and old school.

You should be prompted to update the next time you start the game.

Have fun!

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WaaghMan February 7th, 2012 News 1 Comment

Little Racers STREET 1.1 update submitted for approval (Now with online!)

We’ve just submitted the first Little Racers STREET update for approval. It features the following changes:

  • New feature: Online multiplayer (over Xbox LIVE and System Link)
    • Play over internet with your career mode cars.
    • Earn money on these races.
    • Includes quick join, party invites, host migration, etc. All to ensure the game keeps going on, no matter what happens!
  • New section: Lap Records (shared online)
  • Your car is highlighted in crowded situations (this can be disabled in settings).
  • Reduced difficulty for Medium level.
  • Increased number of AI players in Career mode to 300 (only applies if you delete the career mode).
  • Reduced car braking power.
  • Changed the way reverse works now (you don’t have to release and press the brake to use reverse).
  • Improved race selection screen: Added an event title and times you raced / won the event. Also it should be properly shown on SD TVs.
  • Fixed minor issue that caused to incorrectly show your place in the mountain part.

The update should be approved and available for download someday next week. See you in the online races! 😉

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WaaghMan February 6th, 2012 News 2 Comments

Little Racers STREET Available now!

Our latest game, Little Racers STREET, is now available for download on the Xbox Indies Marketplace. You can download it directly to your xbox via this link.

You can get it as well by searching for “indie street”, “milkstone”, “little racers street”, etc. on the Bing bar in the Xbox dashboard.

Here is the debut trailer:

Little Racers STREET Debut Trailer

If you like the game, don’t forget to rate it on the Xbox Marketplace and help us spread the word! :) .

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WaaghMan January 28th, 2012 News 19 Comments

Firing Range 1.2 update submitted for approval

We’ve just submitted the second Firing Range patch for approval. It features the following changes:

  • An info message is shown if you aren’t hitting bullseyes on the first round.
  • The combo multiplier doesn’t drop to 0 when you miss a bullseye, it just is reduced a bit.
  • Increased a bit overall brightness.
  • Added indicators when a target is outside your field of view.
  • New shop category: Special Effects, with some special visualization modes such as night vision and old school.
The update should be approved and available for download someday next week.

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WaaghMan January 26th, 2012 News Comments Off on Firing Range 1.2 update submitted for approval