These past days we’ve kept working on White Noise Online, which is already showing great results in the character area!
- We’ve got some working animations for the character. They’re not final yet, but we’ve put them in the game and they look great!
- We spent quite some time testing and fixing some issues when importing these animations, so code-wise there’s not much new features: We’ve improved network prediction so players didn’t float as much as they did before.
- We’ve kept working on the snowy scenario, the main structure is mostly complete and we’ve started adding decoration items.
Looks like next week we’ll finally reach the “feature complete” stage! There’s still a lot of work ahead (specially on the menu GUI), but at least we’ll have a fully working game :).