Pharaonic coming to Steam Early Access on January 28th

 Coming soon to Steam, check out the steam website for more info: http://store.steampowered.com/app/386080/

Pharaonic Capsule
  • Pharaonic will be available on Steam Early Access from January 28th, at a price of $13 / 13€ with a 10% discount during the first week.
  • Although it’s not finished yet, it features approximately the first 60% of the content, with a quality considered final, and ready for community feedback.
  • Pharaonic is a game that takes the excellent Dark Souls combat mechanics and adapts them to a sidescrolling 3D environment.
  • Exploration and interaction with other characters is key. Lots of rewards and new equipment to obtain.
  • Pharaonic is a game by Milkstone Studios, the creators of the highly succesful Ziggurat, the FPS dungeon crawler.

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WaaghMan January 26th, 2016 News Comments Off on Pharaonic coming to Steam Early Access on January 28th

Vote Ziggurat for Gamelab 2015 Public Award!

Hello guys,

Ziggurat is currently nominated to the Gamelab 2015 Public Award, so we’d love your help in getting that award!

To vote for the game, you need a Facebook account and open this link:https://apps.facebook.com/mis-encuestas/premiosgamelab2015

Let’s do a deal, if you help us getting to the top 4 nominees, we’ll pause work on our next game for some time and work on a new Ziggurat content update (for free, as usual). This update would probably add a new enemy, a new unlockable character and new room layouts.

Thank you for your help 

WaaghMan May 31st, 2015 News 4 Comments

¡Estamos contratando!

Programador Unity

En Milkstone Studios buscamos a un programador de Unity para apoyar en las tareas de desarrollo de nuestros futuros proyectos.

Como parte del equipo, principalmente tomarás parte en la programación de los juegos, así como en otras tareas relacionadas (Game design, testing).

Buscamos a alguien con experiencia en el sector, que tenga las cosas claras y nos pueda ayudar a acelerar el desarrollo y mejorar la calidad final de nuestros proyectos.

Imprescindible:

* Conocimientos medios-avanzados de C#
* Experiencia previa demostrable en desarrollo de videojuegos o proyectos de realidad virtual, ya sea profesionalmente o como hobby.
* Pasión por los videojuegos
* Desplazamiento a nuestra oficina en Oviedo

Se valorará:

* Experiencia en el desarrollo de juegos con el motor Unity
* Buen nivel de Inglés (Lectura/Escritura)
* Nociones de Game Design
* Experiencia con trabajo en equipo

Ofrecemos:

* Participación en una de las empresas de videojuegos independientes más exitosas de España.
* Contrato indefinido tras periodo de prueba
* Salario bruto aproximado: 18.000€, con incentivos según rendimiento de la empresa
* Libertad de horarios
* Participación en la toma de decisiones de los proyectos.
* Ambiente de trabajo relajado: Sin clientes, sin fechas de entrega fijas, sin crunch.

Interesados enviar CV a jobs@milkstonestudios.com indicando “Programador Unity” en el asunto

 

Modelador/Animador 3D

En Milkstone Studios buscamos a un modelador/animador 3D para apoyar en las tareas de desarrollo de nuestros futuros proyectos.

Como parte del equipo, principalmente tomarás parte en el modelado, rigging y animación de personajes, y ocasionalmente en otras tareas relacionadas (texturas, props…)

Buscamos a alguien con experiencia en animación, que nos pueda ayudar a acelerar el desarrollo y mejorar la calidad final de nuestros proyectos.

Imprescindible:

* Calidad del portfolio
* Experiencia previa demostrable en animación de personajes 3D
* Desplazamiento a nuestra oficina en Oviedo

Se valorará:

* Pasión por los videojuegos
* Experiencia en la exportación de assets para videojuegos
* Buen nivel de Inglés (Lectura/Escritura)
* Experiencia con trabajo en equipo
* Nociones de diseño 2D

Ofrecemos:

* Participación en una de las empresas de videojuegos independientes más exitosas de España.
* Contrato indefinido tras periodo de prueba
* Salario bruto aproximado: 18.000€, con incentivos según rendimiento de la empresa
* Libertad de horarios
* Participación en la toma de decisiones de los proyectos.
* Ambiente de trabajo relajado: Sin clientes, sin fechas de entrega fijas, sin crunch.

Interesados enviar CV a jobs@milkstonestudios.com indicando “Modelador/Animador 3D” en el asunto

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WaaghMan May 18th, 2015 News Comments Off on ¡Estamos contratando!

Ziggurat available now on PS4

Ziggurat has just been released on PS4!

Pricing on the Europe region (18€) is currently a bit higher than we intended (15€), we’re trying to fix that as soon as possible.

America region: https://store.playstation.com/#!/en-us/games/ziggurat/cid=UP0903-CUSA02325_00-0000000000000001

Europe region: https://store.playstation.com/#!/es-es/juego/ziggurat/cid=EP0856-CUSA02306_00-ZIGGURAT00000001

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WaaghMan April 22nd, 2015 News Comments Off on Ziggurat available now on PS4

Ziggurat available now on Xbox One

Ziggurat has just been released on Xbox One!

Get it now for just $15: http://store.xbox.com/en-US/Xbox-One/Games/Ziggurat/fb6cb71f-48b9-472b-bf72-b4f1de3732db

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WaaghMan March 20th, 2015 News 2 Comments

Ziggurat coming to Xbox One on March 20th!

Ziggurat, the Dungeon Crawling FPS game, will be released on Xbox One on March 20th.

The Xbox One version features all improvements and new content that the PC version has received over the past months, and we have worked hard to ensure the game looks and plays great on the console.

We’d like to thank the ID@Xbox team for this opportunity and their great support throughout the whole process 🙂

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WaaghMan March 10th, 2015 News 1 Comment

Ziggurat available now!

Ziggurat has finished its Early Access period and can be purchased on Steam at a discounted price for the next week.

It’s also available on the Humble Store, in case you prefer it that way.

We’re working into giving players who purchased the game in Early Access a gift for your support, in the form of a free game.

Don’t forget to comment on the forums your impressions, as we plan on adding more content and updates to the game in the near future 🙂

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Soy1Bonus October 24th, 2014 News Comments Off on Ziggurat available now!

We have a date for Ziggurat Early Access: August 14th!

Ziggurat will be released in Early Access by August 14th.

Our goal is to offer a game packed with content, fun and balanced to play, and for that we want to hear your feedback while we are on the final stages of development.

Ziggurat is already in an advanced enough stage to be enjoyed, and we sincerely believe you’ll like it, but we think that with your help it will get even better!

To reward your help and support on a game not fully finished yet, Ziggurat will be available for a lower price during the entire Early Access.

Of course, we’ll love to hear your opinions and feedback on the game, and will do our best to improve it not only during Early Access, but after it’s finally released too.

You can join now the official game group http://steamcommunity.com/games/ziggurat/ and share your thoughts on the discussion forums.

And don’t forget to add the game to your wishlist!

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WaaghMan August 7th, 2014 News Comments Off on We have a date for Ziggurat Early Access: August 14th!

Ziggurat on Gamelab 2014: Chronicles of our first public demo

Past week we got to Gamelab 2014 on Barcelona and showcased a playable demo of Ziggurat on a booth for 3 days straight.

During those three days, over 100 people tried the game, and most of them were both suprised and pleased by how the game looked and played. We intended to do a Twitch stream of the entire event, but the WiFi wasn’t fast enough so it wasn’t possible.

This demo also helped us gather plenty of data on game difficulty and balance on specific enemies and weapons, as well as some important feedback on what gameplay elements and goals needed more work. Some stats of the data we have collected:

  • Over 130 plays were logged, with almost 7,000 enemies spawned
  • Around 56,000 shots were made, with a 70% overall accuracy
  • The incendiary bomb was the most effective weapon, causing a total of 7,500 points of damage
  • Cockatrices, one of the basic enemies, were 4 times more dangerous than expected, killing a total of 34 players.

We didn’t take as many pictures as we’d wanted, we had our hands full with all the people testing the game :), but here are a few of them:

 

IMG_20140625_151036 IMG-20140625-WA0000 (1)

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WaaghMan July 2nd, 2014 News 1 Comment

White Noise Online available today on Steam!

On White Noise Online, a team of up to 4 investigators has to explore an area looking for clues, while avoiding being devoured by a supernatural creature. Will you be able to uncover the truth behind the mysterious events?

The game takes the idea of simple, accesible horror behind Slender and evolves it further to adapt it to a cooperative environemnt.

Designed from scratch to offer a shared horror experience, White Noise Online lets you live new situations, never seen before on a videogame. You’ll need teamwork and trust on your partners to take the right choices and overcome the challenges you’ll face.

Another interesting feature of WNO is the replay screen, where you can check the path you and your friends followed. Once the thrilling game session is over, have a laugh while seeing how you kept walking in circles!

It features over 15 playable characters, each one with their own perks and skills, and 6 different scenarios to explore. The game offers total Steam integration, including matchmaking, voice chat, achievements, etc.

White Noise Online is available on Windows, Mac & Linux, for just $6, with a release discount of 25%, and a 4-pack can also be purchased for an additional 25% discount.

Get it now!

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WaaghMan May 22nd, 2014 News Comments Off on White Noise Online available today on Steam!