Ziggurat – Early Access Update #9

This update fixes most issues found in the release from yesterday

  • Fixed “Out of breath” & “Adrenaline rush” room modifier texts being mixed up.
  • Fixed “Red/Blue/Green crystal” room modifier effect not working properly
  • Fixed “Doppleganger” room modifier effect not working properly
  • Fixed “Hatchery” room modifier effect causing for some enemies to stay out of attack distance.
  • Fixed pathfinding issues that caused FPS drops on the new bridge rooms
  • Sprint can be cancelled by pressing A/D (or equivalent)
  • Fixed character selection screen not working properly
  • Improved Shielded Skeleton graphics
  • Serpent Staff – Reduced a bit projectile speed, Increased a bit shot spread
  • Fire Mortar – Increased shot range
  • Skull of Xanatos – Decreased mana usage
  • Skeleton – Increased a bit threat value to match its actual performance
  • Red skeleton – Increased a bit threat value to match its actual performance
  • Shielded skeleton – His attack is now a bit faster (still easy to dodge if you have the space).