We’ve just submitted a quick update with some balancing changes:
- Weapon – Catapult of Doom: Reduced mana usage.
- Weapon – Fireweaver bombs: Increased mana usage.
- Weapon – Dragon’s bile: Increased mana usage.
- Weapon – Divine wrath: Increasd damage and mana usage.
- Reduced Seer experience boost
- Enemy – Cockatrice: Increase a bit time between jumps
- Enemy – Basilisk: Slightly increase damage and reduce fire rate
- Enemy – Funghi: Slightly reduce health
- Enemy – Golem: Slightly increase health and threat value
- Enemy – Golem mini: Reduce damage
- Enemy – Orc: Slightly increase threat value
- Enemy – Armor: Slightly reduce damage
- Enemy – Demon: Reduce long range projectiles speed
- Enemy – Flying Armor: Reduce fire rate
- Increased trap damage on Hazard rooms
- Fixed ending sequence not starting properly

