White Noise Online 1.1 update released!

White Noise Online v1.1 update has been released, you should receive a prompt asking you to update next time you start the game.

It features the following changes:

  • New features
    • New characters: Invisible Man and Woman, Chuck and Hannah
    • New scenario: Isla Grande
    • Some info is shown on the upper left corner when a player is talking.
    • Added difficulty selection (previous setting is treated as “Normal”).
  • Gameplay changes
    • Changed Scout skill behavior to avoid accidentally causing other players to die.
  • Other improvements
    • You can hear the monster growl sometimes when it’s pursuing you.
    • Changed the way positional sound and attenuation works (to have a better control over individual sound attenuations).
    • Added a 4 seconds countdown when starting the game on the lobby, so players can have some time to select their character before starting.
  • Bugfixes
    • Fixed “black screen” issue when a player is playing online on a gamepad other than the first.
    • Fixed critical error when redeeming bonus content codes.
    • Fixed being able to climb to one of the hand statues.

Tags: , ,

  • Zodiac5517 says:

    It’s a miracle a new map and more terror.

  • Floyd says:

    I love this update, the new characters and map are all amazing and the added features definitely make the game better.

    However, I ran into a glitch on the new map. I was playing as Chuck, if that could have anything to do with it.

    Basically, it’s a lot of ghosts stuck inside each other and the ground.

    Here is a video I took of it.
    I wanted to show the glitch and where I found it.


    Hope it helps!

  • Floyd says:

    Also, I have a question. How come when I play single-player, I can hear random people talking on mic? Not sure if it’s meant to be this way or not, but it’s kind of distracting when I’m by myself. This may or may not have been there before the recent update, but I cannot confirm that for sure.

  • Zodiac5517 says:

    I guess it is kind of odd, I might check on it when I redownload the game, though the other staff members may not be aware of this yet.

  • WaaghMan says:

    Thanks for both reports.

    Both of them are related to the Lost Souls feature, which to tell the truth we’ve not tested much in this new update :\.

    First one (all of them being in the same position): Looks like position is not being correctly sent/updated.
    Second one (hearing voices): Voice chat should be muted while seeing lost souls, but again looks like it’s not happening.

    I’ll check it out.

  • Zodiac5517 says:

    Question is where are the lost souls at anyways?, all i am able to see is the game enviroment and the glowing green shrine nothing else out of it?

  • WaaghMan says:

    Lost Souls are some ghosts that you can see walking while playing solo. These are actually other people playing the game.

  • Zodiac5517 says:

    I know that but you are having a “hard time” with making the lost souls visible in white noise online.