White Noise 2 – Update #39

This update features some fixes that we feel are important enough to be released earlier than usual. Enjoy!

Gameplay changes:

  • Reduced frequency and effectiveness of Investigators’ AutoBalance boost.
  • Slightly increased frequency of Creatures’ AutoBalance boost.
  • Doubled sanity recovery speed while crazy.

Bugfixes:

  • Lilith: Charm wasn’t active while placing totems.
  • Attempting to walk through the creature in the stunned animation will result in an automatic grab.
  • Fixed Lilith’s Charm working the opposite of intended.
  • Fixed many pathing and creature teleport issues in some areas.