The bad news: This week’s update doesn’t include everything we initially intended. Originally it would include a new creature DLC (we’ve been teasing about it for a while), but the DLC hasn’t been approved by Steam yet (they’re a little behind because of the Summer Sale, etc).
The good news: Plenty of improvements and balance changes in this update. Also, remember the game is currently discounted 20% on the Steam Summer sale! A perfect opportunity to bring your friends and scare the hell out of them!
Improvements:
- Find games: Games in progress or unjoinable are now shown in the results (but grayed out).
- Lobby: When going back from selecting character, it goes to the lobby instead of the team selection screen.
- Cooldown times are readjusted if an investigator leaves mid-game
Gameplay changes:
- Adjusted difficulty on Gobekli Ruins so it’s a bit easier for investigators.
- Reduced time spent when losing sanity from 5 to 4 seconds.
- Reduced cooldown a bit for Ghosts’ compass and flare.
- Readjusted endurance gain when hit by flashlights so it’s not so beneficial to creatures with low resistance.
Bugfixes:
- Fixed Creature Skin modifiers not being used.at.all.
- Fixed problem when disconnecting a gamepad while starting a game
- Fixed being able to see duplicate player models on the victory scene
- Fixed monsters glowing in the Victory scene

