Pharaonic – Early Access Update #14

The Red Pharaoh

Today’s update prepares the game for its release in a few hours.

This update includes the fight with the final boss, and the 3 endings – we don’t want to spoil them so go find them by yourselves :).

We’ve also done lots of gameplay and difficulty improvements after our final testing sessions. Generally the game should be easier on some points where players could hit a difficulty wall.

New features:

  • Enemy archers now have their own moveset
  • Improved camera behavior when standing still.
  • Finished spanish translation
  • Added number of deaths on the “Load Game” list.
  • New sound / message when defeating a boss.

Gameplay changes:

  • Enemies before the War Golem are now a bit easier.
  • Oannes: Reduced damage a bit
  • You can now attack/block earlier after a dodge.
  • Several balance changes in the Palace area.
  • Increased Penamun difficulty
  • Increased Death Experience Penalty (you still can recover it if you get back to where you died).

Bugfixes:

  • Fixed weapon attack speed changing parry speed as well.
  • Fixed an issue with two chests on the Quarry
  • Fixed an issue with some shortcuts showing “Closed” even when open.