Gnomes + QoL improvements
In today’s update we’re adding new decorative garden gnomes, and a number of improvements that should save you some time on specific tasks!
New content
- Decorative garden gnomes
- New round rug
- Added season-specific particle effects
- Added new Ceilings section in the house shop.
Improvements
- Added a setting so you can set the current sub-farm name in the bus stop
- UI art has been re-exported with higher resolution displays in mind. It’s now less blurry in those cases.
- Added a way to open the Town hall from the farm map, so you don’t need to travel back to town if you want to go to a different sub-farm.
- Improved seasonal event widget so the fact that some tasks can be done daily is more
prominent. - Also changed the icon for online tasks from a earth globe to two pawns.
Bugfixes
- Fixed orange sprinklers not being the proper color
- Fixed grid not moving properly in terraforming mode
- Fixed minor visual glitch when placing house decorations
- Fixed wrong house decoration rotations when placing them
- Fixed being unable to enqueue house decoration recycles
- (PC) Fixed C key switching UI modes in splitscreen while typing in text input fields.
- Fixed dynamic clothing decorations (such as backpacks) moving non-stop inside houses.
- Fixed dropping below the ground when interacting with a pet belonging to other player.
- Fixed some decorations in town not properly changing when switching to a new one.



