Balancing changes, lighting improvements, and bugfixes
Today’s update features a series of changes in order to improve balancing a bit, as well as plenty of fixes for issues that were found during past weekend.
We’ve also modified lighting of the scenes in some parts of the main menu such as character selection and the lobby, so they help set the proper mood before a game.
It also introduces some under-the-hood changes to prepare for the upcoming Abbey scenario, available really soon, and the new creature, with different powers.
NOTE: Because of the changes in input settings, you may have to reset mappings to default values!
New features:
- Linux: Added an option to launch the game using the Native libraries instead of the ones provided by Steam.
- Added German, Portuguese and Norwegian community translations.
Improvements:
- Improved lighting of the main menu scenes and character intro.
- Under-the-hood changes to how skill and power cooldowns work (there should not be any visual difference, but please report if you find anything).
Gameplay changes:
- Reduced visibility (range and clarity) when flashlight is off
- Reduced time to rescue caught investigators (by 2s for the first grab, 1s for the second one).
- Subject 23: Decreased light resistance and Idol power stats.
- Investigators: Reduced effect of the Speed stat by 40% (so slow characters won’t be as slow, and fast characters won’t be as fast)
- Hannah: Agility trait effect duration reduced from 5 to 3 seconds.
- Rinko: Adorable trait now also lowers Bravery permanently when Rinko dies.
- Chuck: Switched Carefree trait so now it’s active when near other survivors (so it doesn’t clash with the Lone Wolf positive trait).
Bugfixes:
- Windows XP: Fixed the game not launching properly.
- Fixed several minor issues that could cause some errors and crashes.
- Fixed some texts not being shown in the proper language.
- Fixed the “Stuck in killing animation” bug when an investigator got caught just as he became crazy.
- Fixed gamepad left trigger messing with game menus in some cases
- Fixed mouse scroll wheel not working in the game menus.

