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	<title>Comments on: Little Racers makes it to the Top 10</title>
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	<link>http://www.milkstonestudios.com/2009/03/little-racers-makes-it-to-the-top-10/</link>
	<description>Independent Game Developers</description>
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		<title>By: XBL: Armadillo Punk</title>
		<link>http://www.milkstonestudios.com/2009/03/little-racers-makes-it-to-the-top-10/comment-page-1/#comment-30</link>
		<dc:creator>XBL: Armadillo Punk</dc:creator>
		<pubDate>Wed, 15 Apr 2009 01:42:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.milkstonestudios.com/?p=177#comment-30</guid>
		<description>How many copy did the game sell to get in the top 10?</description>
		<content:encoded><![CDATA[<p>How many copy did the game sell to get in the top 10?</p>
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		<title>By: WaaghMan</title>
		<link>http://www.milkstonestudios.com/2009/03/little-racers-makes-it-to-the-top-10/comment-page-1/#comment-23</link>
		<dc:creator>WaaghMan</dc:creator>
		<pubDate>Tue, 07 Apr 2009 06:52:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.milkstonestudios.com/?p=177#comment-23</guid>
		<description>You&#039;re right, it&#039;s the top 10 of that week, as stated in the post. And yeah, it makes sense, but we still see it as a success anyway. We&#039;ll see if this week the game manages to stay in the top again or not.</description>
		<content:encoded><![CDATA[<p>You&#8217;re right, it&#8217;s the top 10 of that week, as stated in the post. And yeah, it makes sense, but we still see it as a success anyway. We&#8217;ll see if this week the game manages to stay in the top again or not.</p>
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		<title>By: ddman</title>
		<link>http://www.milkstonestudios.com/2009/03/little-racers-makes-it-to-the-top-10/comment-page-1/#comment-22</link>
		<dc:creator>ddman</dc:creator>
		<pubDate>Mon, 06 Apr 2009 23:18:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.milkstonestudios.com/?p=177#comment-22</guid>
		<description>i think the &#039;top 10&#039; is of that week, not &#039;all time&#039;, so it makes sense that a new game usually gets in the top 10.

..i think... :)</description>
		<content:encoded><![CDATA[<p>i think the &#8216;top 10&#8242; is of that week, not &#8216;all time&#8217;, so it makes sense that a new game usually gets in the top 10.</p>
<p>..i think&#8230; <img src='http://www.milkstonestudios.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: AvilesMan</title>
		<link>http://www.milkstonestudios.com/2009/03/little-racers-makes-it-to-the-top-10/comment-page-1/#comment-20</link>
		<dc:creator>AvilesMan</dc:creator>
		<pubDate>Wed, 01 Apr 2009 20:37:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.milkstonestudios.com/?p=177#comment-20</guid>
		<description>Congrats folks. This is really a great achievement!</description>
		<content:encoded><![CDATA[<p>Congrats folks. This is really a great achievement!</p>
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		<title>By: Soy1Bonus</title>
		<link>http://www.milkstonestudios.com/2009/03/little-racers-makes-it-to-the-top-10/comment-page-1/#comment-19</link>
		<dc:creator>Soy1Bonus</dc:creator>
		<pubDate>Wed, 01 Apr 2009 06:44:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.milkstonestudios.com/?p=177#comment-19</guid>
		<description>We&#039;re working on fixing that problem, but we haven&#039;t had crashes yet. We&#039;ll be keeping testing it though, because we really need to fix this crashes.

About LR2, well, right now we are designing a totally different game, but may be we will make LR2 in the future, adding some of your suggestions. They seem to add more depth to the gameplay, and that&#039;s good.</description>
		<content:encoded><![CDATA[<p>We&#8217;re working on fixing that problem, but we haven&#8217;t had crashes yet. We&#8217;ll be keeping testing it though, because we really need to fix this crashes.</p>
<p>About LR2, well, right now we are designing a totally different game, but may be we will make LR2 in the future, adding some of your suggestions. They seem to add more depth to the gameplay, and that&#8217;s good.</p>
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		<title>By: Yayo</title>
		<link>http://www.milkstonestudios.com/2009/03/little-racers-makes-it-to-the-top-10/comment-page-1/#comment-18</link>
		<dc:creator>Yayo</dc:creator>
		<pubDate>Tue, 31 Mar 2009 21:19:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.milkstonestudios.com/?p=177#comment-18</guid>
		<description>¡¡Grandes!!
¡¡Grandes!!
^g^</description>
		<content:encoded><![CDATA[<p>¡¡Grandes!!<br />
¡¡Grandes!!<br />
^g^</p>
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		<title>By: Eduardo</title>
		<link>http://www.milkstonestudios.com/2009/03/little-racers-makes-it-to-the-top-10/comment-page-1/#comment-15</link>
		<dc:creator>Eduardo</dc:creator>
		<pubDate>Tue, 31 Mar 2009 18:46:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.milkstonestudios.com/?p=177#comment-15</guid>
		<description>Congrats on the great game guys... I was thinking myself when someone would create a XNA game based on the oldies Super Off Road or, most importantly, Indy Heat.

Anyway, I bought the game righ off the bat and loved it, though I&#039;ve been experiencing some freezing issues... I can&#039;t complete more than 3 races before my console completely freezes.

I saw that you have a patch coming up, will that fix the issue?

And some suggestions for a future LR2: I loved the arcade version of Indy Heat (I&#039;m sure you&#039;ve heard about it, or even played).

 Having gas/turbo gauges was phenomenal, even better was having to pit to refuel and replenish the turbo meter - it adds a whole other level of strategy (when to pit, or skipping pit stops despite having no turbo left, etc).

 Upgradeable cars would be awesome too, in a simple format - +1 speed, +1 grip, +1 accel, etc, maybe earning cash from winning and buying upgrades in the championship mode.</description>
		<content:encoded><![CDATA[<p>Congrats on the great game guys&#8230; I was thinking myself when someone would create a XNA game based on the oldies Super Off Road or, most importantly, Indy Heat.</p>
<p>Anyway, I bought the game righ off the bat and loved it, though I&#8217;ve been experiencing some freezing issues&#8230; I can&#8217;t complete more than 3 races before my console completely freezes.</p>
<p>I saw that you have a patch coming up, will that fix the issue?</p>
<p>And some suggestions for a future LR2: I loved the arcade version of Indy Heat (I&#8217;m sure you&#8217;ve heard about it, or even played).</p>
<p> Having gas/turbo gauges was phenomenal, even better was having to pit to refuel and replenish the turbo meter &#8211; it adds a whole other level of strategy (when to pit, or skipping pit stops despite having no turbo left, etc).</p>
<p> Upgradeable cars would be awesome too, in a simple format &#8211; +1 speed, +1 grip, +1 accel, etc, maybe earning cash from winning and buying upgrades in the championship mode.</p>
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